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Social Media 5 min readMarch 8, 2025

3 Marketing Lessons We Can Learn From Netflix's Squid Game

Squid Game became the most-watched Netflix series in history without a traditional Western marketing playbook. Pierre Subeh breaks down the three principles behind its viral reach and what marketers can actually apply.

Marketing Lessons Viral Marketing Content Strategy Brand Strategy Pierre Subeh
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Pierre Subeh

Forbes 30 Under 30 · CEO, X Network · TEDx Speaker

The Content That Broke Every Prediction

When Squid Game launched in September 2021, Netflix reportedly had modest expectations for its international performance. It had no major stars recognizable to Western audiences, was entirely in Korean, and was entering a streaming market saturated with English-language content.

Within four weeks it became Netflix's most-watched series in history, reaching 111 million households in its first month. No other piece of content in Netflix's history had reached that scale that quickly.

The marketing lessons from Squid Game's rise aren't about the show's production quality or the platform's promotional budget. They're about the underlying mechanics that made it spread the way it did — and those mechanics apply broadly to brand content and marketing strategy.

Lesson 1: Universality in Specificity

The most counterintuitive thing about Squid Game's global success is that it was deeply specific to a particular cultural context — South Korean society, economic inequality in a specific moment, cultural references that Western audiences didn't share.

This contradicts the instinct of most global brands, which is to generalize content to appeal to the broadest possible audience. Remove the culturally specific references. Avoid humor that doesn't translate. Smooth out anything that requires context.

Squid Game did the opposite. The show is fully, specifically Korean — and that specificity, combined with themes that are genuinely universal (economic desperation, the extremes people reach under pressure, the thin line between civilization and violence), created a combination that felt both foreign and deeply familiar simultaneously.

The marketing lesson: specificity creates distinctiveness, and distinctiveness is what gets shared. Generic content is forgettable because it can't be distinguished from the rest of the content stream. Specific content — rooted in a genuine perspective, a particular context, a specific point of view — creates the differentiation that makes it memorable and worth sharing.

For brands, this means the instinct to generalize content to broaden appeal often produces the opposite of the intended effect. The brand with a genuinely specific perspective — even if that perspective doesn't appeal to everyone — builds stronger loyalty and more organic distribution than the brand that tries to appeal to everyone and ends up resonating with no one.

Lesson 2: Social Currency Is in the Discovery, Not Just the Content

One of the most significant factors in Squid Game's spread was the social currency of being an early discoverer. The people who watched it in the first week were recommending it everywhere — not just because it was good, but because recommending something before it became ubiquitous made the recommender look like someone with distinctive taste.

As soon as it became universal (every conversation was about Squid Game, every meme was Squid Game references), the social currency of recommending it dropped to zero. You weren't discovering something for someone; you were telling them something they already knew.

The marketing lesson: exclusivity and early access generate disproportionate advocacy. The first people to know about something interesting are the most motivated to share it. Creating genuine early access for an audience — a new product, a new content series, a new capability — produces advocacy in the discovery window that can't be purchased or manufactured.

For brands, this applies to product launches (giving your most engaged community early access before public launch), content series (releasing to subscribers before public), and new initiatives (telling your existing audience before public announcement). The first audience becomes advocates with genuine social currency to spend.

Lesson 3: Tension Is the Engine of Engagement

Squid Game is built almost entirely on tension. The narrative structure creates uncertainty at every decision point: who will survive, what will the characters choose, will the moral framework hold. That tension produces the watch-completion rate and binge behavior that makes it spread.

The marketing principle: content that creates and resolves tension produces higher engagement than content that's merely pleasant. This is the mechanism behind cliffhangers, open loops, challenges and debates, and contrarian takes that invite response.

Most brand content is designed to be pleasant and uncontroversial — safe. Safe content is also low-engagement content because it creates no tension to resolve and no strong emotional response to share.

The brands that build genuine engagement through content understand that productive tension — not offensive or divisive, but genuinely uncertain and unresolved — is what keeps audiences coming back and sharing what they've found.

For social media specifically: the post with a clear, defensible contrarian position ("why X is wrong about Y") consistently outperforms the post that validates everyone's existing views. The opinion piece that says something someone might disagree with generates comments and shares in a way that universally agreeable content never does.

The Application

These three principles aren't unique to entertainment content — they apply to any content strategy:

Be specific rather than generic. The counterintuitive truth: specificity builds broader resonance than generalization, because specific, genuine perspectives stand out in a stream of averaged-down content.

Create early-access moments for your core audience. Let your existing community discover things before the public. Give them social currency to spend in the form of genuine first access.

Let tension live in your content. Take positions that could be disagreed with. Present genuine uncertainty. Create open loops that invite continuation. The content that's safe from all criticism is also the content that generates no engagement.

The Squid Game phenomenon was partly exceptional luck — the timing, the platform's algorithm, the cultural moment. But the underlying mechanics that enabled its viral spread are consistent with what we know about how content spreads generally. The principles are reproducible even if the specific outcome isn't.

Key Takeaways

  • Specificity creates distinctiveness: deeply specific, culturally rooted content with universal themes outperforms generalized content designed for maximum breadth
  • Social currency is in discovery: early access generates stronger advocacy than ubiquitous content because recommending something before it's everywhere carries real social currency
  • Tension drives engagement: content that creates and resolves uncertainty outperforms pleasant, safe content on every engagement metric
  • The instinct to generalize for broader appeal produces forgettable content; the instinct to be specific and take positions produces distinctive, shareable content
  • Early-access programs for core audiences are an underutilized advocacy mechanism — let your community discover things before the public
  • Take positions that could be disagreed with — contrarian, defensible positions generate comment and share behavior that universal-agreement content never does

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Written by Pierre Subeh

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